After learning how to become an ace space pilot (or just learning which buttons do what, I guess) I was thrown into a myriad situations and mechanics. It quickly became apparent to me that there was much more going on in Starsector than the game, and even what I read about it, had originally lead me to believe. Nothing really blew me away (metaphorically-speaking, at least), but still I kept at it - and I’m glad that I did. The initial tutorial made it look like a generic, albeit well thought-out, spacey shoot ’em up. The little I did know, however, didn’t sound like anything that was going to break my pre-determined mold of expectations. To be fair, I didn’t know a whole lot about the game beforehand. With the exception of the odd game here and there, I’ve never been one for space adventures. I can’t say that I was expecting too much from Starsector upon first booting it up.
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